Although we came to a point towards the later stages of this project where we had allowed ourselves to get so far behind we had to power through creating everything, I think we managed to pull off quite a decent job with the final outcome. We managed to get everything done on time, with a few days to spare in fact. But due to the Rave On Air deadline, by the time we got everything ready for animating there was very little time left, so like I explained in my previouse post I had to YET AGAIN rush the animation. My fault really though..... I should have gotten the character model finished and rigged earlier...... even one extra day would have been enough..............
But on a brighter note, I have learned so much yet again this term. I now know how to use fluid effects in Maya to quite a high level, though more practice and experience will obviously be needed to fully master. I have broadened my knowledge on the nCloth system of Maya which I had started taking a look at last term, but again I hav'nt fully learned how to use it, so I will need to expand a bit more on the topic. I had to also get to grips with modelling a human face with good geometry, something that I was dreading as I had'nt PROPERLY modelled one to date. But I ended up really enjoying it, and am thinking my next personal project will be to create an even better face (human or otherwise), which I could also use for my portfolio..........
I'm also quite competant with using toon shaders now, which I had no clue on prior to this project. I do need to learn abit more about the diffent attributes when using toon shaders, and also play around with Maya Vector some more as we decided not to use that method of render for our final piece in the end. But overall I'v really grown fond of toon shaders, so I'll be using them in future personal projects.............
The mixture of all these new techniques me and Prince have learned this term for this project...... the fluid dynamics....... making trees grow......... toon shaders............... etc. have led to us managing to create a really nice looking visual style for the advert, and we have had quite good responses about it so far..............
So to conclude, overall I think as a group me and Prince have worked well together to produce a reasonably good final outcome for the Puma advert, we did fall behind quite a bit, theres no hiding that, but we also knew how work hard and put the effort into completing the work afterwards. But still, we did both learn quite a bit none the less, both from our own individual learnings and from each other. The lesson to be learned for future projects would be to plan our time ALOT better.
And all that being said and done........ its time to wrap up yet another project and enjoy our hard earned summer holiday.......... that is untill our bridging units start of course :P.....................
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